The goal of this site is to help you understand Blender, and create amazing results you can be proud of.
One night in 2004 I was playing Need For Speed II, and admiring the beauty of the 3d cars.
I thought how cool it would be if I could create my own car in 3d. So I went online and searched for “free 3d software”.
I went to a few sites before stumbling upon Blender.org, and saw this render:
I was immediately sold. I remember making a commitment right then and there that I was going to learn how to use this software “Blender” until I could make my own car.
How I learned Blender
My first week with Blender could best be described as embarrassing.
I had absolutely no idea what I was doing. In fact, if you check my post history on blenderartists.org you can see what a true burden I was to the community:
My learning style was the very definition of “playing it by ear”. Floating from tutorial to tutorial, finishing some and abandoning others.
It was a looooong and rough road. But I stayed committed, learning from tutorials and whatever I could get my hands on.
Until 4 years later, I finally achieved my goal… creating my own car in Blender:
Why Blender Guru?
When I finished high school I had no job prospects.
I knew that I wanted to use Blender fulltime, but nobody was going to hire me.
So I started BlenderGuru.com – a free tutorial site, aimed at attracting freelancing work!
After a year I was getting lots of viewers, but no freelance work. I was lost and very seriously considering giving it up.
But then I attended the 2009 Blender conference and was shocked to discover that people actually knew me and loved my tutorials. But most striking of all, some where asking if I’d write a book!
I was shocked. People actually liked my work and my tutorials?
Then it clicked.
I could run Blender Guru fulltime and sell training products.
[Via Blender Guru]
Medium(s) Taught: 3D, Digital, Sculpture, Animation
Instructor(s): Andrew Price
Financial Aid: No